By Rob van Zeijst and Richard Bozulich, engl., 222 pages.
This book is directed towards those who like to pull up a big Moyo (territorial framework), but also too those, who need to compete against a big territorial framework. In the first chapter 13 principles for a Moyo game are introduced and with the help of positions from games of strong professional Go players explained.
In the second chapter games of famous Moyo players (Sonoda, Takemiya) and invaders (Cho Chikun) are analysed in detail. In the third chapter the learned can be tested and deepened with the help of 151 problems.